PNGs do not have transparency
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imagitama commented
I am using MovieRecorder with output PNG:
My camera has a background of alpha 0 and has a render texture with transparency (RGBA32).
When I use a script to encode my 2D texture as PNG it saves with transparency. When I use FrameCapturer it does not save with transparency.
I set the capture target to both Frame Buffer and Render Texture and no difference.
Is there something I am missing? Could this be changed?