unity3d-jp/UnityChanToonShaderVer2_Project

"Universal Render Pipeline/Toon" on open GL3.0

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myzjy commented

"Universal Render Pipeline/Toon" on open GL3.0 will cause some material errors, some material balls may not be rendered in the editor panel, and some material balls will appear as a ring of pop

windows10
unityVesion:2021.3.6f1c1
URPVesion:12.1.7
Error message image:
image
image

Hello.
In the inspector preview, some kinds of materials won't be rendered by design.
Because of the logic difference between GameView/SceneView rendering and editor panel.