unitycoder/PointCloudConverter

Unity Mesh output

unitycoder opened this issue · 2 comments

would be nice to output point mesh from this tool, some options:

  • reverse engineer unity mesh asset and output as that
  • output custom format, then custom assetpostprocessor to generate mesh prefabs
  • output as .DAE or .FBX (not .OBJ since it doesn't support vertex colors)
  • live link plugin inside unity, converter pushes data there through socket

.GLTF would be best option these days