add option to remap intensity colors
unitycoder opened this issue · 1 comments
unitycoder commented
using gradient texture or values,
so that no need to use remap-texture in shader.
(although more flexible as a shader, could still add that shader also)
- checkbox for remap colors
- field for gradient texture
- remap 0-255 intensity using gradient values, into RGB
unitycoder commented
yeah, probably better to do in shader remap.. (use gradient shaders in the viewer).