Hot reload button insists that I register despite the fact that I'm already registered.
Opened this issue · 7 comments
Current behavior
When I press the Hot Reload button in the Uno Overlay it says that the feature is only available to registered users. When pressing on the link it provides the plugin opens which shows that I am already registered. Build is .net9, Desktop, WinSdk, MVUX, XMAL,Toolkit, and Material.
The following log errors are received:
warn: Uno.UI.ResourceResolver[0]
Couldn't statically resolve resource HotDesignIconProgress
fail: Uno.UI.DataBinding.BindingPropertyHelper[0]
The [History] property getter does not exist on type [Uno.UI.HotDesign.Client.HotReload.HotReloadStatusView]
fail: Uno.UI.RemoteControl.RemoteControlClient[0]
Unknown Frame scope HotDesign
Note: Hot Design Icon does not appear, I've received an acceptance email but am waiting for license activation. My response was delayed due to medical issues.
Expected behavior
Hot Reload to behave as described.
Which tool(s) are affected?
Hot Design™, Hot Reload
How to reproduce it (as minimally and precisely as possible)
Build a bare bones project in VS2022 with the Uno plugin (latest versions), build, debug. When the Uno overly appears it has a green light for a split second and then turns blue and insists that I register. No changes made to the generated project.
Uno Options: .net9, WinSdk, Desktop, XAML, MVUX, Material, Toolkit
Workaround
Run as WinSdk and use Microsoft HotReload
Affected platforms
Desktop (Skia)
Uno.Sdk version
5.5.56
IDE used
Visual Studio 2022
IDE version
17.12.3
Uno Platform Extension version
5.5.61.107
Relevant plugins
No response
Anything else we need to know?
No response
Just received a message from Sasha stating that Hot Design has been enabled on my account.
No change in behavior.
Another piece of information. In the Uno Platform Setting dialog it shows my account info however while the Hot Reload and Hot Design options are checked they are grayed out. Refreshing has no affect nor does logging out and logging back in.
Thanks @mhstrayer1 Would you please post a snip of what you see in your Settings app?
With your app started, could you send us the content of the "uno platform" output window in verbose mode
(To get it in verbose in VisualStudio: Go to Tools > Options > Projects and Solutions, set MSBuild project output verbosity to Diagnostic, restart visual studio)
You should then be able to see more info in the Output pane of Visual Studio with Uno Platform selected in the dropdown within the Output pane
Log is attached.
Not sure if that last log was what you wanted. This one looks more interesting.
log.zip