ffme:MediaElement shows a wrong rotated frame at begin.
Yishan001 opened this issue · 1 comments
Yishan001 commented
Issue Title (ffme:MediaElement shows a wrong rotated frame at begin.)
When just call ffme:MediaElement open (without play) a '.mov' video(captured by iphone), it has a wrong rotated frame shown flickly at begin.
upload .mov video here: https://user-images.githubusercontent.com/11456033/194298421-3051e2a9-3767-456e-ba72-04807eb8b2e4.mov
Other mp4 videos don't have this issue.
Maybe it's the ffme bug or .net framework bug, or others?
Issue Categories
- Bug
Version Information
- NuGet Package 4.4.350
- Visual Studio 2022, .Net Framework 6.0(Long-term support)
Steps to Reproduce
- Using below xaml and C# codes (pls change files path).
- Build and run.
- Click the button. This issue will be shown at first click.
Expected Results
- Result: Show the right rotated frame directly without the flicking issue.
Sample Code
XAML
<Window x:Class="testFFME.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ffme="clr-namespace:Unosquare.FFME;assembly=ffme.win"
xmlns:local="clr-namespace:testFFME"
mc:Ignorable="d"
Title="MainWindow" Height="900" Width="900">
<Grid>
<StackPanel>
<ffme:MediaElement x:Name="Media" Background="Gray" LoadedBehavior="Manual" UnloadedBehavior="Manual" Width="720" Height="720"/>
<Button Height="20" Width="80" Margin="0, 50, 0, 0" Click="Button_Click" />
</StackPanel>
</Grid>
</Window>
C#
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
Unosquare.FFME.Library.FFmpegDirectory = @"D:\ffmpeg\bin";
}
private void Button_Click(object sender, RoutedEventArgs e)
{
var currentVideoFile = @"D:\photos\0CE100B3-8835-4E31-A1B2-692FDC64FBD2.mov";
Media.Open(new Uri(currentVideoFile)).GetAwaiter();
}
}
Yishan001 commented