urho3d/urho3d

Mingw + DX11 write broken shader cache

1vanK opened this issue · 4 comments

1vanK commented

c:\Users\[USER NAME]\AppData\Roaming\urho3d\shadercache\

1vanK commented

This bug fixed in MSYS2 msys2/MINGW-packages#5330

1vanK commented

Fix: #2936 (not used)

1vanK commented

Fixed in #3059