utopia-rise/godot-kotlin-native

Implement performance test

piiertho opened this issue · 2 comments

Describe the problem or limitation you are having in your project:

We currently don't know how Kotlin native wrapper performs.

Describe how this feature / enhancement will help you overcome this problem or limitation:

It will make us able to benchmark the wrapper.

Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:

None to provide.

Describe implementation detail for your proposal (in code), if possible:

There are performance test addons for godot. Implementing one in kotlin would to the job.
Like this one: https://github.com/cart/godot3-bunnymark

If this enhancement will not be used often, can it be worked around with a few lines of code?:

Not appropriate.

Is there a reason why this should be in this project and not individually solved?:

Not appropriate.

I suggest this one: https://godotengine.org/asset-library/asset/510.
I know a C++ and C# versions already exist too.

Going to PR later BunnyMark and Game Of life benchmark.
Performances are awful but it works.