Implement performance test
piiertho opened this issue · 2 comments
Describe the problem or limitation you are having in your project:
We currently don't know how Kotlin native wrapper performs.
Describe how this feature / enhancement will help you overcome this problem or limitation:
It will make us able to benchmark the wrapper.
Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:
None to provide.
Describe implementation detail for your proposal (in code), if possible:
There are performance test addons for godot. Implementing one in kotlin would to the job.
Like this one: https://github.com/cart/godot3-bunnymark
If this enhancement will not be used often, can it be worked around with a few lines of code?:
Not appropriate.
Is there a reason why this should be in this project and not individually solved?:
Not appropriate.
I suggest this one: https://godotengine.org/asset-library/asset/510.
I know a C++ and C# versions already exist too.
Going to PR later BunnyMark and Game Of life benchmark.
Performances are awful but it works.