Automatically add a dependency to the godot-library in the gradle plugin
raniejade opened this issue · 4 comments
raniejade commented
The version used should be similar to the gradle plugin. This can be achieved by embedding the project.version in a properties file bundled together with the artifact jar.The plugin read the version during runtime.
chippmann commented
@raniejade Is this issue still necessary? We already implemented this in master-merge right?
raniejade commented
I can't remember 😅 - I'll have to check again.
chippmann commented
@raniejade still a thing or can i close it?
raniejade commented
This is done.