EarthServer Web 3D Client
Introduction and Overview
The EarthServer Web 3D Client is a component for your website to display data accessible through WCS/WCPS/etc. as WebGL 3D objects without requiring the user to install addons or plugins (as long as the browser supports WebGL).
This document is to help you understand how to install, configure and run the 3D client in your website.
NOTE: documentation currently in early state
How to Setup a Scene
Under the tutorial folder you can find information on how to use the client to set it up for a scene.
Under the docs folder you will find an API reference.
The files example_BGS.html and example_JUB.html demonstrate how to include a client setup using some publicly available data sources.
How to Develop Custom Modules
-To be done-