v11ncent/rainbow-six-api

Error handling

Kaapo38 opened this issue · 3 comments

Add error handling for when a player is not found so the whole thing won't crash

@Kaapo38 Hi, just wanted to inform you that I don't think I'll have time to work on this in the foreseeable future. I'll try to add some error handling when I get a chance though. You can probably edit the main file and remove the lines where it says throw new Error(e) (like in like 60). If you get a chance, let me know and if it works you can make a pull request and I'll test it out & merge. Edit: It actually doesn't seem too hard now that I'm explaining it to you. Edit 2: Might have to refactor a lot of the code. I might have a chance to work on it in the next few weeks but I'm juggling a few different things right now so don't count on it.

ok, no worries mate, do your own stuff first that's more important 😉

Fixed in Pull Request #3. Definitely want to add more error handling in the future though.