Set default health based on max health attribute
SelfMadeSystem opened this issue · 0 comments
SelfMadeSystem commented
Describe the problem related to your feature request.
Currently, all entities' default health is the same. However, now that we have their default max health attribute, we can now set the default health value for each entity.
This problem isn't very apparent, but it becomes apparent when we include food and saturation via #565 / #568
What solution would you like?
Default the max health of entities
What alternative(s) have you considered?
I don't think one is feasible.
Additional context
Since #568 (HealthUpdateS2c) tells the client about their food level, saturation, AND health, we need to have good defaults.