feature request: draw lines using a continuous polygon
Closed this issue · 2 comments
pwaller commented
I'm working on an OpenGL backend for chart, and it's really obvious that some lines are composed out of lots of little lines.
Would it be possible to make a new Polygon function? Backends not implementing it yet could fall back to drawing individual lines.
pwaller commented
I've since discovered that I can override Scatter()
in the Graphics to draw my polygons. It would still be good if GenericScatter
tried to draw polygons by default, though.
pwaller commented
I'm cleaning up old issues of mine I don't intend to follow up with. If you want to do anything with this issue, please create a new one, thanks!