veiset/poe-vendor-string

They changed the wording when it comes to physical damage as extra chaos :'(

Closed this issue · 2 comments

Your site calls this mod: Monsters deal #% extra Physical Damage as Chaos Monsters Inflict Withered for 2 seconds on Hit

But in game, on maps it's called: Monsters gain #% of their physical damage as extra chaos damage.

Super sad since we no longer can filter out all the phys as extra mods with "% e" :'(

image

EDIT: I see i didn't write down the wither portion of the mod, but that isn't the part that matters, and you also have the screenshot, so i guess no confusion there is possible :)

Hey. Thanks for the report.

I'll try to get some time to work on this during the weekend. I want to automate some stuff better at the backend.

I'm thinking of taking https://www.poewiki.net/wiki/List_of_map_mods (or possibly poedb if this one is outdated) as a base for generating the regexes, as its currently a bit of a manual process.

I'll keep you updated and hopefully its going to be fixed pretty soon.

I'm not sure if this is a situation where I should open a new issue or if I should report here since I'm new to github, but I believe the wording on:

Monsters have a 20% chance to cause Elemental Ailments on hit

has also changed to:

Monsters have a 20% chance Ignite, Freeze and Shock on Hit

as seen in game
image
and also on the wiki here