Rendering bug
Opened this issue · 3 comments
fruitcoder commented
I have noticed a rendering Bug in my project and I could verify it in your example project using the following setup :
-(void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.view.backgroundColor = [UIColor whiteColor];
[...]
self.flatPlainButton = [[VBFPopFlatButton alloc]initWithFrame:CGRectMake(200, 100, 22, 22)
buttonType:buttonMenuType
buttonStyle:buttonPlainStyle
animateToInitialState:NO];
self.flatPlainButton.lineThickness = 2.0;
self.flatPlainButton.tintColor = [UIColor darkGrayColor];
[self.flatPlainButton addTarget:self
action:@selector(flatPlainButtonPressed)
forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:self.flatPlainButton];
}
bfeher commented
I can also confirm this bug.
victorBaro commented
I will into it. Thanks for reporting
Anatoli-Petrosyants commented