[SFSERVER] Wrong port value in LinuxGSM alerts
Opened this issue · 4 comments
The port value shown in Discord alerts should be queryport
, not port
.
I'm not sure how to best approach this. Should the Dockefile replace the content of https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/alert_discord.sh
? Or maybe it's better to fix it over there? Is the queryport
even visible in the scope of that script?
Why should be swap to queryport
, it's giving you any error? And if yes, you should create a issue at LinuxGSM repo, because they are the ones that maintain the script, I can do a quick fix here, but need more info.
When connecting to server in the game client, it expects the queryport
- or am I mistaken?
When connecting to server in the game client, it expects the
queryport
- or am I mistaken?
True, could you send me a screenshot of your Discord alert message?
Here you go:
I created the issue in LinuxGSM repo: GameServerManagers/LinuxGSM#3765