Default cursor disapears with deduplication flag (pointer and text cursor works)
Closed this issue · 1 comments
gxmikvid commented
Acknowledgement of checking existent issues
- I have checked if my issue has already been reported, and I am certain that my problem has not already been addressed.
What problem did you encounter?
Fair warning: might be nvidia!
Some info to set the scene:
Newest sober version (as of posting) with automatic download selected.
System info:
Kernel: 6.9.12-3-MANJARO
DE: Plasma 6.0.5
CPU: Intel i7-8700K (12) @ 4.700GHz
GPU: NVIDIA GeForce RTX 3060 Lite Hash Rate
Memory: 16Gb
Running nvidia 555.58.02 non-proprietary driver (from nvidia-all)
Running wayland with enviroment values of:
QT_QPA_PLATFORMTHEME="wayland;xcb"
GBM_BACKEND=nvidia-drm
__GLX_VENDOR_LIBRARY_NAME=nvidia
ENABLE_VKBASALT=1
LIBVA_DRIVER_NAME=nvidia
WLR_NO_HARDWARE_CURSORS=1
Working flags:
{
"DFFlagDisableDPIScale": false,
"DFIntTaskSchedulerTargetFps": 120,
"EventStreamBatchSize": 100,
"FFlagAdServiceEnabled": false,
"FFlagDebugDisableTelemetryEphemeralCounter": true,
"FFlagDebugDisableTelemetryEphemeralStat": true,
"FFlagDebugDisableTelemetryEventIngest": true,
"FFlagDebugDisableTelemetryPoint": true,
"FFlagDebugDisableTelemetryV2Counter": true,
"FFlagDebugDisableTelemetryV2Event": true,
"FFlagDebugDisableTelemetryV2Stat": true,
"FFlagFixGraphicsQuality": false,
"FFlagFutureIsBrightPhase3Vulkan": true,
"FFlagGameBasicSettingsFramerateCap5": true,
"FFlagHighlightOutlinesOnMobile": false,
"FFlagHighlightsIntegratedWithGFX": false,
"FFlagTextureDeduplicationByHash4": false, #if true = problem
"FFlagUserHandleChatHotKeyWithContextActionService": true,
"FIntRenderMeshOptimizeVertexBuffer": 10
}
Steps to reproduce:
- Set
FFlagTextureDeduplicationByHash4
totrue
. - Go to any game where you can rapidly change the cursor type (easiest: natural disaster survival, hover over "I'm ready" repeatedly)
- Cursor gone.
Bug works in other games too, harder to reproduce.
Workaround so far:
Don't use that flag or set to false.
Roblox Experience link
No response
tunis4 commented
why are you setting it to true? it was set to false by default to workaround this bug