viniciusgerevini/godot-aseprite-wizard

Loop settings are removed from project file since 7.4.0

Closed this issue · 2 comments

I noticed that everytime I edit the project, the following is removed from the project file. It looks like a bug because those aren't the defaults and I want to keep these values active.

[aseprite]

animation/loop/enabled=false
animation/loop/exception_prefix="loop_"

Ooh, I see the issue. Recently I added a cleanup for when Godot is closed, because it was crashing in MacOS. What I didn´t noticed is that the cleanup actually removes all the properties. That should be a quick fix. I'll send it today. Thank you

In the meantime if you want to stop this from happening, you can go to addons/AsepriteWizard/plugin.gd and comment line 60. config.clear_project_settings()

Perfect, thanks a lot for fixing this.