When I import a unity resource in to the index all text inputs, and text area stop working
the call: <unity src="UnityResources/Build/cubito.json" width="600" height="400" unityLoader="UnityResources/Build/UnityLoader.js" ref="myInstance"></unity>
Finally I deactivate the keyboard on Unity using this in a script executed at the beggining #if !UNITY_EDITOR && UNITY_WEBGL WebGLInput.captureAllKeyboardInput = false; #endif