vpenades/SharpGLTF

[QUESTION]

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Hello,
I'm trying to write a converter from GLB to FBX. Do you have an example on how I can traverse the scene?

In SharpGLTF, the section that handles scene traversal is in the Runtime namespace, which in the latest release, I refactored into its own library called SharpGLTF.Runtime

You're not required to use the library if you want to do your own scene traversal, but you can take a look at the library and see how it works.

The method you might be interested is this one