Canvas ignores RenderSystem.runAsFancy()
grondag opened this issue · 0 comments
grondag commented
This is useful for mods that want to render entities and block entities to GUI.
Probably the best way to handle is to expose a hook that forces target to main frame buffer irrespective of materials and then activate/deactivate that hook from RenderSystem.runAsFancy()
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This mod has a test case: https://github.com/wisp-forest/affinity/
See discord Canvas channel for additional detail.