vs-shirokii/gzdoom-rt

[Feature] Extra Visual Effect(s)

Opened this issue · 2 comments

GZDoom version

Doom II: Ray Traced 1.0.2a - Release

Which game are you running with GZDoom?

Doom 2

What Operating System are you using?

Windows 11

If Other OS, please describe

No response

Relevant hardware info

CPU: Ryzen 5600G || GPU: RTX 3060 12GB

Is your feature request related to a problem? Please describe.

I think it would be a cool idea to add motion blur to rtDoom.

there could also be various other effects, such as Depth of field, and that "dirty lens" effect (think about bf4), especially with something that looks as cool as rtDoom. It would be nice to make the game look even more modern, poppy, cool, or whatever remotely positive word you can think of.

It could make the game feel more modern, or more cinematic. Its probably not what the mod is going for, and goes against the simplicity of doom, but it might be nice to have the option.

Describe the solution you'd like

In Graphics options, include option for DOF, RT, and Dirty Glare Lens, or any other effects)

If There were the following, these are the settings i personaly think would be good

DOF:

  • Strength (f-stops pretty much)
  • Distance blur or Perspective blur (weather the focal point is fixed or to whatever the player is looking at)
  • Quality (for slower pcs)
  • Blur screen when hurt (just an idea, but maybe when you are really wounded the screen could lose focus, or increase its intensity. just an idea to make it more cinematic)

Motion Blur

  • Intensity (Pretty much the equivilent shutter speed / angle)
  • Quality

Dirty Lens

  • Choice of different smudging patterns, or with the option to add your own
  • intensity

Describe alternatives you've considered

ReShade

Add any other context or screenshots about the feature request here.

image
Above: Demo of smudge on lens effect

I'm sure i don't need to provide images of depth of field and motion blur

Use console variable rt_bloom_lensdirt (or similar) to afjust lens dirt intensity

Use console variable rt_bloom_lensdirt (or similar) to afjust lens dirt intensity

Sure! i had no idea there was lensdirt in this to begin with! are there any other graphical related settings that you know of, or where i can find them?