/improved_fakelag

Custom Fakelag for L4D2 Servers

Primary LanguageCGNU General Public License v3.0GPL-3.0

custom_fakelag

Custom FakeLag implementation for SourceMod

Commands

sm_fakelag <player> <ms> ; // Set additional latency to apply to a player's packets, in milliseconds.
sm_printlag ; // Print fake latency amounts for all players