Performance
wdlkmpx opened this issue · 0 comments
wdlkmpx commented
This is some technical info. Ideally the app should work fine in very slow machines.
Currently there are 2 block types (see Options dialog):
- image blocks (which are stored in cairo surfaces)
- "generated" blocks
The "image" block used to be faster with gdk_draw, using GdkPixmap, but now using only cairo it's slower. I notice visual glitches.
The reason for this is cairo_set_source_surface()
https://stackoverflow.com/questions/15773965/how-to-fast-redrawing-an-image-buffer
The "generated" block is fast, because it doesn't use cairo_set_source_surface()
, which is slow with X.
So this is something to think about. There might be some workarounds or a different way to accelerate the drawing of the image blocks, which can be from .xpm, .svg, .png, .etc files.