author: zhaoyafei0210@gmail.com
Download and install FBX SDK from Autodesk FBX SDK
Convert FBX scene to another type, using FBX SDK
- set environment variables in ./build.sh;
- run:
./build.sh ConvertSceneWithType
./bin/ConvertSceneWithType -help
which prints:
Usage: ConvertSceneWithType [options] <input file> [<output file>]
-type <fbx7|fbx6|fbx7a|fbx6a|obj|dxf|dae>, default fbx7a
dae: _dae.dae Collada DAE (*.dae)
dxf: _dxf.dxf AutoCAD DXF (*.dxf)
fbx: _fbx7binary.fbx FBX binary (*.fbx)
fbx6: _fbx6binary.fbx FBX 6.0 binary (*.fbx)
fbx6a: _fbx6ascii.fbx FBX 6.0 ascii (*.fbx)
fbx6ascii: _fbx6ascii.fbx FBX 6.0 ascii (*.fbx)
fbx6b: _fbx6binary.fbx FBX 6.0 binary (*.fbx)
fbx6binary: _fbx6binary.fbx FBX 6.0 binary (*.fbx)
fbx7: _fbx7binary.fbx FBX binary (*.fbx)
fbx7a: _fbx7ascii.fbx FBX ascii (*.fbx)
fbx7ascii: _fbx7ascii.fbx FBX ascii (*.fbx)
fbx7b: _fbx7binary.fbx FBX binary (*.fbx)
fbx7binary: _fbx7binary.fbx FBX binary (*.fbx)
obj: _obj.obj Alias OBJ (*.obj)
./bin/ConvertSceneWithType -type fbx7a ./data/box.fbx ./data/box
which prints:
Input file: ./data/box.fbx
Output file prefix: ./data/box
Type option: fbx7a
lFileTypeIndex: 1
Output file suffix: _fbx7ascii.fbx
Output type desc: FBX ascii (*.fbx)
Autodesk FBX SDK version 2020.3.1 Release (325fc9c4c)
FBX file format version for this FBX SDK is 7.7.0
FBX file format version for file './data/box.fbx' is 7.1.0
Animation Stack Information
Number of Animation Stacks: 1
Current Animation Stack: "Take 001"
Animation Stack 0
Name: "Take 001"
Description: ""
Import Name: "Take 001"
Import State: true
Collada DAE (*.dae): Export completed.
Export to ./data/box_fbx7ascii.fbx.
Program Success!
Replace FBX contents (mesh, blendshape, etc) with new one, using FBX SDK
- set environment variables in ./build.sh;
- run:
./build.sh ReplaceContentInFbx
./bin/ReplaceContentInFbx ./data/squarecube_2bs.fbx pCube1 ./data/longcube.fbx pCube1 ./data/longcube_2bs.fbx