wangchaoBy's Stars
densylkin/SimpleLocalization
[deprecated]Localization toolkit for Unity game engine
xtqqksszml/zcode-CGUI
基于Unity的NGUI插件扩展的一套GUI系统,提供更简洁的界面创建、加载、销毁等操作,包含多种界面管理功能
github-for-unity/Unity
GitHub for Unity
JoshClose/CsvHelper
Library to help reading and writing CSV files
JanKallman/EPPlus
Create advanced Excel spreadsheets using .NET
lightszero/LSharp
A Pure C# IL Runner,Run DLL as a Script.直接解析执行IL的脚本引擎
xmshaka/ConfigManager
性能最高、最简单的配置管理工具
SnowCold/Qarth
Framework For Game Develop with Unity3d
limpo1989/kcp-csharp
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
slicol/KCP-Socket
This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!
coolnameismy/BabyBluetooth
:baby: The easiest way to use Bluetooth (BLE )in ios/os ,even bady can use . 一个非常容易使用的蓝牙库,适用于ios和os
wudixiaop/ShaderlabVS
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
CatLib/Framework
deprecated, use : https://github.com/CatLib/CatLib
CatLib/CatLib
CatLib for unity3d dependency injection framework
egametang/ET
Unity3D Client And C# Server Framework
stanzhai/be-a-professional-programmer
成为专业程序员路上用到的各种优秀资料、神器及框架
GarfieldJiang/UGFWithToLua
Simple integration of ToLua# with UnityGameFramework.
meng-hui/UnityEngineAnalyzer
Roslyn Analyzer for Unity3D
kbengine/kbengine
A MMOG engine of server.
Johance2/breeze
一个C++的轻量级的分布式服务器引擎, 架构**为一切皆service.
xinst/ProtocolTool
A tool to simulation client send protocol message to server
Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
eNkru/electron-xiami
虾米音乐 & 虾米电台 - Linux & Mac | Xiami Player & Xiami Radio desktop for Linux & Mac supported by Electron
toolgood/ToolGood.Words
一款高性能敏感词(非法词/脏字)检测过滤组件,附带繁体简体互换,支持全角半角互换,汉字转拼音,模糊搜索等功能。
viphxin/xingo
高性能golang网络库,游戏开发脚手架
xiaonanln/goworld
Scalable Distributed Game Server Engine with Hot Swapping in Golang
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
QianMo/OpenCV3-Intro-Book-Src
:blue_book:《OpenCV3编程入门》书本配套源码 |《Introduction to OpenCV3 Programming》Book Source Code
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
li5414/Awesome-Unity-Shader
分享与收集炫酷的Unity3D Shader|| About Cool Unity3D Shaders