An in-range update of howler is breaking the build π¨
Closed this issue Β· 2 comments
Version 2.0.8 of howler was just published.
Branch | Build failing π¨ |
---|---|
Dependency | howler |
Current Version | 2.0.7 |
Type | dependency |
This version is covered by your current version range and after updating it in your project the build failed.
howler is a direct dependency of this project, and it is very likely causing it to break. If other packages depend on yours, this update is probably also breaking those in turn.
Status Details
- β ci/circleci Your tests failed on CircleCI Details
Release Notes
v2.0.8Commits
The new version differs by 9 commits.
7a89f39
v2.0.8
b876c06
Update copyright
e6d41a6
Prevent onplay from firing when first setting stereo value
d52a34a
Update fade to use elapsed time to fix inconsistencies
28bacae
Clean up the ES6 example
8edb23b
Merge pull request #889 from naishe/patch-1
cc9b3cf
added an example for ES6 import and play
c0920a6
Improve timing of short fades
dc0a2cf
Fix another deprecation in Chrome
See the full diff
FAQ and help
There is a collection of frequently asked questions. If those donβt help, you can always ask the humans behind Greenkeeper.
Your Greenkeeper Bot π΄
After pinning to 2.0.7 your tests are still failing. The reported issue might not affect your project. These imprecisions are caused by inconsistent test results.
Version 2.0.9 just got published.
Your tests are passing again with this version. Explicitly upgrade to this version π
Commits
The new version differs by 10 commits.
f7d7bc2
v2.0.9
bf83277
Refactor internal queue to avoid various edge cases
422d3cd
Allow readyState of 3+ on HTML5 Audio
51508c8
HTML5 Audio: Only use duration timer on sprites; otherwise, use ended event
a440881
Add back missing promise argument
89d7de8
Fix typo
4c70500
Force load queue events to only emit internally
09de619
Merge pull request #896 from eugene-lazarev/master
24f7fcd
Fix audio promise for Safari 11
01744ac
Remove duplicate semicolon
See the full diff