Pinned Repositories
angle3dhaxe3
a stage3d engine
as3swf
Low level Actionscript 3 library to parse, create, modify and publish SWF files.
ATFTool
ATF批量导出工具
away3dHaxe
BabylonOpenfl
fov
Demo code for a blog post about field-of-view calculation
linda3d
Automatically exported from code.google.com/p/linda3d
RectanglePacking
Super fast AS3 implementation of rectangle packing algorithm
simpleuieditor
a simple ui editor
urp_learn
Learn Unity URP
weilichuang's Repositories
weilichuang/away3dHaxe
weilichuang/angle3dhaxe3
a stage3d engine
weilichuang/BabylonOpenfl
weilichuang/simpleuieditor
a simple ui editor
weilichuang/urp_learn
Learn Unity URP
weilichuang/fov
Demo code for a blog post about field-of-view calculation
weilichuang/AngryBots2
weilichuang/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
weilichuang/Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
weilichuang/basis_universal
Basis Universal GPU Texture Codec
weilichuang/BoatAttack
Demo Project using the Universal RP from Unity3D
weilichuang/bullet-jsdoc-template
JSDoc 3 template for PlayCanvas
weilichuang/CivilizationFogOfWarTemplate
https://lexdev.net/tutorials/case_studies/civilization_fogofwar.html
weilichuang/engine
Fast and lightweight WebGL game engine
weilichuang/flexlitehx
weilichuang/fpsmeter
Sexy, fast, and themable FPS meter.
weilichuang/GearsHammerOfDawnTemplate
https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html
weilichuang/hellogo
learn go language
weilichuang/math-as-code
给自学程序猿的数学符号指南
weilichuang/msdf-bmfont-xml
Generate BMFont texture and spec XML using msdfgen
weilichuang/msdfgen
Multi-channel signed distance field generator
weilichuang/OverwatchShieldTemplate
https://lexdev.net/tutorials/case_studies/overwatch_shield.html
weilichuang/pixel3d
weilichuang/shuji
Reverse engineering JavaScript and CSS sources from sourcemaps
weilichuang/Singleton
A macro-based solution for automatic singleton management in Haxe.
weilichuang/SmartTexture
Unity tool to pack texture channels into a single texture.
weilichuang/timelinefx
javascript port of timelinefx particle system
weilichuang/TownGeneratorOS
The source code of the Medieval Fantasy City Generator
weilichuang/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
weilichuang/urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.