SVG failing to render with 1.1.0, out of memory
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This SVG does not render with 1.1.0 due to an out-of-memory error, but it does render with 1.0.0.
Heap-sizes aside, the core issue seems to be a radial gradient radialGradient3595
based on the linear gradient linearGradient3589
, which is then applied to path3579
.
The issue stems from the two stops at 0 in the gradient. One is replaced with Math.nextAfter(...)
in AbstractGradient:112
, giving it a value along the lines of 1.4E-45
.
In SVGMultipleGradientPaintContext
, lines 275-286, this seems to cause the estimatedSize
to overflow. It seems therefore the estimatedSize > MAX_GRADIENT_ARRAY_SIZE
check fails, and in calculateSingleArrayGradient:344
it tries creating a massive array, causing the error.
Thank you for reporting this (and digging into the issue)!
The fix is included in version 1.2.0