/Mega-Man-X8-16-bit

A reimagining of Megaman X8

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About

Mega Man X8 16-bit is a reimagining of the PS2 original with SNES styled graphics. The aim was to demake X8 in a similar feel to the first three Mega Man X games, while trying to actually finish a low-scope fangame. This fangame is fully playable from start to finish with X and runs on Godot Engine 3.5.

Credits

  • Alysson da Paz - Developer, Pixel Art, Sound Mixing

  • LuizMiguel - Consulting and Quality Assurance

  • Roberto Carlos Martinez Escudero - Spanish Localization

  • Samuel "Streg" Oliveira - Megaman 1 Boss Battle Remix

  • LuizMiguel, Medivelion, FadinTV, Megamanx_Zero, Shinobi_Speedruns, Koalacwb64, Vhevert, JandersonSilvaJS, SilverZ - Playtesting

  • HeaxDePolo, ZafersanToksoz, QuartoDoDu, KaneTV, JulinhoRockman, itzBruHere, OlimTR, CalebHart42, Nostalgia_Games_BR, Meruziin, Fubadas, BadGokuH, Vubidugil, Fixxer0, Bacaxi15, Xopa, MazaKoopa, Orlandobrx, LuizTeles, Zekinoma - Special Thanks

Notice

Mega Man X8 16-bit is a free fangame. It is not affiliated, associated, authorized, endorsed or in any way connected with CAPCOM or any of it's subsidiaries or it's affiliates.

Mega Man X and all Mega Man/Rockman material is a property of CAPCOM. Please support the offical release.