Question: which objects will be exposed onto the window / global?
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I know that System.loader
is put onto the window / global, but don't know enough about reading through these specs to know if objects such as Registry
, ModuleStatus
, Loader
will be exposed.
What is it in the spec that indicates which things are exposed onto the global and which ones aren't? At first, I thought it was potentially the difference between intrinsic objects (such as %RegistryPrototype%
) and all the other objects (such as Registry
), but now am not sure.
Classes
ModuleStatus Class: Reflect.Module.ModuleStatus
Loader Class: Reflect.Loader
Module Class: Reflect.Module
Registry Class: this one will not be exposed.
Instances
default loader instance: System.loader
default loader's registry: System.loader.registry
module status instances: any entry in System.loader.registry
's map.
Note: the spec for each constructor describes how to access that constructor in user-land, e.g.:
The Loader constructor is the %Loader% intrinsic object and the initial value of the Loader property of the the Reflect object. When called as a constructor it creates and initializes a new Loader object. When Loader is called as a function rather than as a constructor, it throws an exception.
Specifically, this part: "the initial value of the Loader property of the the Reflect object"
@caridy thanks that helps a lot.