Some errors I think?
HPD1995 opened this issue · 0 comments
I don't know if these are proper errors or not, but I've tried PersonaQ and Persona Q2 and a common bunch of things I've seen are:
"QEventDispatcherWin32: :registerTimer: Failed to create a timer (The current process has used all of its system allowance of handles for Window Manager objects."
"[Warning] ControlMemory: unknown operation 5"
"[Warning] Ignoring mprotect! Hope nothing goes wrong but if the game accesses invalid memory or crashes then we prolly need to implement this"
"[Warning] Input width does not match output width, cannot accelerate texture copy"
Any idea how to fix any of these?
The autogenerated data before the warnings shows the following:
"QWidget::paintEngine: Should no longer be called
Created a OpenGL context
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 3070/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 552.22
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
Stack size: 00004000
BSS size: 0013C410
ExeFS offset: 00002C00, size: 0031EC00 (Offset in file = 00006C00)
File 0. Name: .code, Size: 002E0AE4, Offset: 00000000
File 1. Name: banner, Size: 0003A430, Offset: 002E0C00
File 2. Name: icon, Size: 000036C0, Offset: 0031B200
RomFS offset: 00326000, size: A9600000
Stack size: 00000000
BSS size: 00000000
RomFS offset: A9927000, size: 001AC000
Stack size: 00000000
BSS size: 00000000
RomFS offset: A9AD4000, size: 00B5E000
Stack size: 00000000
BSS size: 00000000
RomFS offset: AA633000, size: 0270B000
Text address = 00100000, size = 00405880
Rodata address = 00506000, size = 0004ADF8
Data address = 00551000, size = 000890CC
Stack size: 00004000"