[Question] Manually provide mouse coords?
fractalhq opened this issue · 1 comments
Currently, when hovering over a button or link placed on top of the canvas, the mouse position tracking is lost.
I'm using svelte, and I have easy access to the mouse coords already:
<script>
import PT from './PT.svelte';
let x, y;
function mouse(e) {
x = e.clientX;
y = e.clientY;
}
</script>
<svelte:window on:mousemove={(e) => mouse(e)} />
<PT {x} {y}/>
These coords are never lost regarless of what UI element I'm hovering over, so ideally I would like to just use my x
and y
instead of the bindMouse()
function.
Unless there is a way to prevent the PT from losing the mouse position?
Thanks in advance!!
Hi @FractalHQ -- two quick ideas:
-
Have you tried the
useCapture = true
option in addEventListener? -
If you just want to hack it, you can try to set the internal
_pointer
directly. Eg,space._pointer.to(x, y)
.
I love Svelte though haven't spent much time in it. Hope this makes sense.