wmtlab/GrainGrasp

How to implement on dexterous hand robot

Opened this issue · 1 comments

Hi,

First of all, thank you for the fantastic work on this project!

I am planning to implement your optimization code on a dexterous hand robot, specifically the Shadow Hand (shadow_hand.urdf). As part of this implementation, I need to apply colors to specific parts of the robot's fingers for visualization purposes.

Since I only have the URDF file, could you provide guidance or recommend resources on how to apply colors to parts of the dexterous hand's fingers? Any advice on the best practices for achieving this would be greatly appreciated.

Thank you in advance for your assistance!

Thank you for the inquiry. We are working to refine and optimize this approach with the aim of applying it to the Shadow Hand. We are dedicated to addressing the issue you've brought up.