All players are considered hostile
Closed this issue · 2 comments
nuvasuper commented
In MobTypes, players are not declared, which causes entity.isHostile() to always return true.
This seems like unintended functionality, but I could be wrong.
woder commented
I believe this is because all players are hostile unless they are on the friends list. I added you to the repo by the way so you should be able to edit stuff now :)
nuvasuper commented
Oh, that makes sense. I hadn't read the player class yet.