MultiShot documentation is wrong
Zamiell opened this issue · 1 comments
Zamiell commented
In the EntityPlayer.GetMultiShotParams
method, it says:
"Since it returns UserData, this function is unusable and therefore broken."
However, this is wrong because it can be used in the EntityPlayer.GetMultiShotPositionVelocity
method.
In the EntityPlayer.GetMultiShotPositionVelocity
method, it says:
"Call this function in a loop with values from 0 to MultiShotParams.NumProjectiles-1 (inclusive)"
However, this is wrong because MultiShotParams
does not have a NumProjectiles
property.