wowsims/wotlk

Incorrect Charred Twilight Scale behaviour.

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Describe the bug
Hey! Noticed that the way the sim simulates Charred Twilight Scale is incorrect from in-game.

In-game it procs off of every single time an enemy takes damage from any spells and dots you cast or have on the enemy, so for example every single tick of your dots can proc the trinket and every single time the enemy takes any kind of damage from the player (including all the DOT ticks, every enemy that takes damage from Seed of Corruption explosion) it can proc. It can also proc from every tick from the periodic damage of Drain Soul.

It does NOT proc from a completed spell cast, only from damage dealt.

It seems the way that it works in the sim currently is that it does not proc off of any tick your dots, only spell casts.