[feature] Enums
nilq opened this issue · 0 comments
nilq commented
Enums will be simple. My current idea is to have something like the following:
import enemies { Enemy }
Weapon: enum {
Gun
Swordfish
Fist
}
damage_enemy_with: fun(enemy: Enemy, weapon: Weapon) {
switch weapon {
Weapon Gun => enemy damage(100)
Weapon Swordfish => enemy damage(9000)
Weapon Fist => enemy damage(10)
}
}
Again; very simple. :)