wyatt-herkamp/too-many-shortcuts

Game crashed and it seems the .json is corrupt?

Opened this issue · 3 comments

Hi!
I'm following you since you took on the task to fork AMECS, which I'm very grateful for.

We have a server running on 1.21.1 and since you launched the fork, I'm using the too-many-shortcuts mod without any problems.

Today I had a client crash and since then I'm unable to start the game. See the error.log here: https://mclo.gs/y4y1qQj

Disabling the mod lets the game restart, although all the resource packs were disabled and other settings were reset (monochrome Mojang logo).
Looking into 'too-many-shortcuts.json' shows me 'null' values over and over:
image

I had to delete this file to reinstall the mod and start the game.

I'm not sure what happened here but I wanted to let you know.

That is interesting.

So the game crashed randomly? After that the mod wouldn't load?
If so is that the crash log from the original crash?

Hi!
Yes, the game crashed / froze the computer and I had to restart. After that the game would exit with the problems I sent you, so no, that log is not the original crash log, it is the subsequent log trying to restart the game.
I'm not sure that there is a crash log for the moment the game froze, as it couldn't shut down gracefully. I'll have to look later when I'm back home but I doubt that there is something.