xan1242/TF-MultiFix

Split into multiple PRX files

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The plugin in its current (monolithic) form is too large to be loaded into 32MB of memory together with the story and field modules in TF6.

I hadn't tested other games yet, but likely it'll be an issue too.

The solution would be to export each section responsible for each module into its own module and load them dynamically as needed.

However - I am not very familiar with function exporting and multiple module building. There is this project, libkprintf which appears to do just that.

If anyone can/wants to help, please do!