Strange issues patching construction menu
Closed this issue · 1 comments
PogoMan361 commented
when I try to patch a construction menu to show a new building I do this:
<ModOp Type="addnextSibling" GUID="25000189" Path="/Values/ConstructionCategory/BuildingList/Item[Building='500002']">
<Item>
<Building>1400000379</Building>
</Item>
</ModOp>
It appears right next to Schnapps, ok. Then I add another ModOp adding another building in a different position the same way.
It works fine as along as BOTH ModOps are part of the SAME mod.
When I put the second ModOp in a different file I get this in the log:
[warning] No matching node for Path //Asset[Values/Standard/GUID='25000189']/Values/ConstructionCategory/BuildingList/Item[Building='500002'] in ...
PogoMan361 commented
Never mind. My mistake. Closed.