Pinned Repositories
brignet
Automatic rigging using neural network from RigNet
colliders
Bell collider for Maya
CustomProceduralRigTool
Custom Procedural Rig Tool for Game(Unreal)
DarkWarrior
玄武是针对影视特效和动画行业的项目流程管理系统,基于图形图像行业流行的 Python开发语言,整合现有CG工作流程,通过看板、甘特图、日历的展现可以更容易的管理工作和艺术家,可以随时根据突发状况对计划进行监督和调整,无论您在什么地点只要有网络环境就可以进行沟通。可以轻松管理您所有动画、特效项目,在线Web访问,从中调取任何的项目、任务、资产、镜头进行协同审查或团队沟通。
FacialRigTool
Custom Facial Rigging Tool for Game(Unreal)
iOS-FaceTrack-for-Maya
iOS FaceTrack for Maya allows you to use your iPhone X/XS/XS Max for facial motion capture for character animation in Autodesk's Maya.
KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
ragdoll
Real-time physics for Maya
RigNetModelServing
skeleposer
It's like Shape Editor in Maya but works with skeletons (transforms).
xiyuhao's Repositories
xiyuhao/RigNetModelServing
xiyuhao/brignet
Automatic rigging using neural network from RigNet
xiyuhao/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
xiyuhao/ragdoll
Real-time physics for Maya
xiyuhao/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
xiyuhao/alltube
Web GUI for youtube-dl
xiyuhao/AnimationAuthoring
Controlling AI-driven Quadruped Character in Unity.
xiyuhao/BlendshapeGeneration
a method for generating facial blendshape rigs from a set of example poses of a CG character
xiyuhao/CatCoding
公众号: 壹种念头 教程源码
xiyuhao/cmt
Various maya tools that I write for my personal projects.
xiyuhao/deep-motion-editing
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
xiyuhao/Deep3DFaceReconstruction
Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set (CVPRW 2019)
xiyuhao/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
xiyuhao/facescape
FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction (CVPR2020)
xiyuhao/GameDev
# Unity游戏开发资源
xiyuhao/luaforwindows
Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
xiyuhao/NeuralNetworkPostProcessing
Unity Post Processing with Convolution Neural Network
xiyuhao/numpy-ml
Machine learning, in numpy
xiyuhao/poseWrangler
A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
xiyuhao/PyMesh
Geometry Processing Library for Python
xiyuhao/Red9_StudioPack
Red9 StudioPack for Maya
xiyuhao/RigNet
Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"
xiyuhao/RoadArchitect
Road Architect for Unity
xiyuhao/studiolibrary
Studio Library
xiyuhao/TwistSpline
A smoothly reparameterizing Bezier spline that also interpolates orientations
xiyuhao/UE4_MotionMatching-
Early Implementation of Motion Matching tech
xiyuhao/UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
xiyuhao/Unity3DTraining
Unity的练习项目
xiyuhao/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.
xiyuhao/voca
This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.