SeedOverlay feature by simulated world instance
Opened this issue · 2 comments
xpple commented
Is your feature request related to a problem? Please describe.
The libraries used only generate pieces of the world and does not support 1.18 overworld terrain generation.
Describe the solution you'd like
A fake world would be created that almost perfectly matches the seed's default terrain.
Describe alternatives you've considered
Only consider surface blocks (as the libraries used can in fact generate those). An advantage of this would be that it wouldn't be affected by anti-xray plugins.
Additional context
I don't know how to make this version independent, which is really important. Thoughts?
pixo2000 commented
when for 1.20?
xpple commented
No ETA, but probably not very soon.