Changing orientation on renderer2D causes unexpected behavior
zachmullen opened this issue · 2 comments
zachmullen commented
I was hoping to create a modal renderer that could switch easily between x/y/z orientations using an external control. If I create a renderer with orientation='X'
, it works fine, but when changing to a different orientation causes the renderer to essentially stop functioning. Will I need to completely reinstatiate the renderer to switch orientations, or is there some other way to accomplish this?
zachmullen commented
Nevermind, I discovered this was a bug from the external tools I was using. This actually works fine.
zachmullen commented
Actually, it appears I just got lucky that time. I am now seeing errors about 75% of the time when trying to switch the orientation, so I am reopening this.