/use-undo

React Hooks to implement Undo and Redo functionality

Primary LanguageTypeScriptMIT LicenseMIT

♻️ use-undo

undo/redo functionality with React Hooks.

screensho

Installation

yarn add use-undo

Usage

Edit use-undo-demo

import React from 'react';
import ReactDOM from 'react-dom';
import useUndo from 'use-undo';

const App = () => {
  const [
    countState,
    {
      set: setCount,
      reset: resetCount,
      undo: undoCount,
      redo: redoCount,
      canUndo,
      canRedo,
    },
  ] = useUndo(0);
  const { present: presentCount } = countState;

  return (
    <div>
      <p>You clicked {presentCount} times</p>
      <button key="increment" onClick={() => setCount(presentCount + 1)}>
        +
      </button>
      <button key="decrement" onClick={() => setCount(presentCount - 1)}>
        -
      </button>
      <button key="undo" onClick={undoCount} disabled={!canUndo}>
        undo
      </button>
      <button key="redo" onClick={redoCount} disabled={!canRedo}>
        redo
      </button>
      <button key="reset" onClick={() => resetCount(0)}>
        reset to 0
      </button>
    </div>
  );
};

Manual Checkpoints

Manual checkpoints are helpful also when you want manual control over checkpoints. For example it is more helpful when you want to handle input type html tag where value needs to be handled alongside the undo and redo functionality should be handled over some conditions.

import React from 'react';
import ReactDOM from 'react-dom';
import useUndo from 'use-undo';

const App = () => {
  const [
    countState,
    {
      set: setCount,
      reset: resetCount,
      undo: undoCount,
      redo: redoCount,
      canUndo,
      canRedo,
    },
  ] = useUndo(0, { useCheckpoints: true });
  const { present: presentCount } = countState;

  return (
    <div>
      <p>You clicked {presentCount} times</p>
      <button key="increment" onClick={() => setCount(presentCount + 1, true)}>
        WithCheckpoint+
      </button>
      <button key="decrement" onClick={() => setCount(presentCount - 1, true)}>
        WithCheckpoint-
      </button>
      <button key="increment" onClick={() => setCount(presentCount + 1)}>
        NoCheckpoint+
      </button>
      <button key="decrement" onClick={() => setCount(presentCount - 1)}>
        NoCheckpoint-
      </button>
      <button key="undo" onClick={undoCount} disabled={!canUndo}>
        undo
      </button>
      <button key="redo" onClick={redoCount} disabled={!canRedo}>
        redo
      </button>
      <button key="reset" onClick={() => resetCount(0)}>
        reset to 0
      </button>
    </div>
  );
};

API

useUndo

const [state, actions] = useUndo(initialState);

state

Type: Object
Key Type Description
past Array The undo stack.
present Any The present state.
future Array The redo stack.

actions

Type: Object
Key Type Description
set function Assign a new value to present.
reset function Clear past array and future array. Assign a new value to present.
undo function See handling-undo.
redo function See handling-redo.
canUndo boolean Check whether state.undo.length is 0.
canRedo boolean Check whether state.redo.length is 0.

How does it work?

Refer to Redux Implementing Undo History, use-undo implements the same concect with useReducer.
The state structure looks like:

{
  past: Array<T>,
  present: <T>,
  future: Array<T>
}

It stores all states we need. To operate on this state, there are three functions in actions (set, undo and redo) that dispatch defined types and necessary value.

Related repo

License

MIT © homerchen19