yairm210/Unciv-IV-mod

Mod errors

Alucard0Reborn opened this issue · 0 comments

Longbowman's unique "[+25]% Strength <when fighting in [City center] tiles> " contains the conditional "when fighting in [City center] tiles". This contains the parameter City center which does not fit parameter type tileFilter !
Supermarket's unique "[+1 Food] from [Cow] tiles [in this city]" contains parameter Cow, which does not fit parameter type tileFilter !
Supermarket's unique "[+1 Food] from [Deer] tiles [in this city]" contains parameter Deer, which does not fit parameter type tileFilter !
Supermarket's unique "[+1 Food] from [Sheep] tiles [in this city]" contains parameter Sheep, which does not fit parameter type tileFilter !
Supermarket's unique "[+1 Food] from [Pig] tiles [in this city]" contains parameter Pig, which does not fit parameter type tileFilter !
reveal nearby Barbarian camps's unique "Reveal up to [All] [Barbarian encampment] within a [10] tile radius" contains parameter Barbarian encampment, which does not fit parameter type tileFilter !
Guerrilla I's unique "[+20]% Strength <when fighting in [Hills] tiles> " contains the conditional "when fighting in [Hills] tiles". This contains the parameter Hills which does not fit parameter type tileFilter !
Archer obsoletes at tech Machinery, and therefore Feudalism for its upgrade Longbowman may not yet be researched!
Trebuchet obsoletes at tech Chemistry, and therefore Steel for its upgrade Cannon may not yet be researched!
Road has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Railroad has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Camp has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Pasture has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Quarry has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Workshop has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Winery has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Plantation has an empty terrainsCanBeBuiltOn, isn't allowed to only improve resources and isn't unbuildable! Support for this will soon end. Either give this the unique "Unbuildable", "Can only be built to improve a resource" or add "Land", "Water" or any other value to terrainsCanBeBuiltOn.
Victory type Scientific requires adding the non-existant unit SS Engine to the capital to win!
Victory type Scientific requires adding the non-existant unit SS Stasis Chamber to the capital to win!
Victory type Scientific requires adding the non-existant unit SS Cockpit to the capital to win!
Victory type Scientific requires adding the non-existant unit SS Booster to the capital to win!
Victory type Scientific requires adding the non-existant unit SS Booster to the capital to win!
Victory type Scientific requires adding the non-existant unit SS Booster to the capital to win!
Ironclad's unique "Requires [1] [Coal]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Ironclad's unique "Requires [1] [Iron]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Modern Armor's unique "Requires [1] [Aluminum]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Modern Armor's unique "Requires [1] [Oil]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Jet Fighter's unique "Requires [1] [Aluminum]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Jet Fighter's unique "Requires [1] [Oil]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Stealth Bomber's unique "Requires [1] [Aluminum]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Stealth Bomber's unique "Requires [1] [Oil]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Ironclad's unique "Requires [1] [Coal]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Ironclad's unique "Requires [1] [Iron]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Modern Armor's unique "Requires [1] [Aluminum]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Modern Armor's unique "Requires [1] [Oil]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Jet Fighter's unique "Requires [1] [Aluminum]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Jet Fighter's unique "Requires [1] [Oil]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Stealth Bomber's unique "Requires [1] [Aluminum]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)
Stealth Bomber's unique "Requires [1] [Oil]" looks like it may be a misspelling of:
"Requires [buildingName/tech/era/policy]" (Deprecated)