/SnowyOwl

Unity Large World & Toon Shading Solution.

Primary LanguageC#MIT LicenseMIT

SnowyOwl:Unity大世界&卡通渲染解决方案

Planned Feature

  • ToonShading
  • TerrainSystem: RVT / GPU Driven(Hi-Z/PVS) / HLOD
  • SkyAtmosphere: Physically Based Sky, TOD
  • GI: Irradiance Volume(DDGI)
  • PCG Pipeline

Todo List

  • Base ToonShading Library
  • Terrain System
    • Runtime Virtual Texture
    • GPU Driven Terrain/Grass
      • Culling by Hi-Z(Hierarchical Z-Buffer Visibility)
      • Culling by PVS(Potentially Visible Sets)
    • HLOD(Hierarchical Level of Detail)
  • SkyAtmosphere
    • Physically Based Sky
    • GI & TOD
  • PCG Pipeline