My own unity shader implementation of Gran Turismo Tonemapping.
How to use: Click here (English), or here (Chinese)
Able to fix overexposed area and make it more stylized?
Don't spray if you don't like it... :)
My own unity shader implementation of Gran Turismo Tonemapping.
How to use: Click here (English), or here (Chinese)
Able to fix overexposed area and make it more stylized?
Don't spray if you don't like it... :)