ybunyak's Stars
quarnster/SublimeClang
C/C++/ObjC/ObjC++ autocompletions and code navigation
TTimo/doom3.gpl
Doom 3 GPL source release
spark-shading-language/spark
kien/ctrlp.vim
Fuzzy file, buffer, mru, tag, etc finder.
ispc/ispc
Intel® Implicit SPMD Program Compiler
scoopr/yajl
Yet Another JSON Library - A Portable JSON parsing and serialization library in ANSI C
erwincoumans/sce_vectormath
SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU
SublimeLinter/SublimeLinter-for-ST2
[DEPRECATED] Inline lint highlighting for the Sublime Text 2 editor
scoopr/wtf8
Small utility functions for handling utf8
iryoku/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
altercation/solarized
precision color scheme for multiple applications (terminal, vim, etc.) with both dark/light modes
emscripten-core/emscripten
Emscripten: An LLVM-to-WebAssembly Compiler
lunixbochs/sublimelint
Error highlighting in Sublime Text.
paulhodge/EASTL
Obsolete repo, please go to: https://github.com/electronicarts/EASTL
deplinenoise/tundra
Tundra is a code build system that tries to be accurate and fast for incremental builds
aras-p/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
AcademySoftwareFoundation/OpenColorIO
A color management framework for visual effects and animation.
ervandew/supertab
Perform all your vim insert mode completions with Tab
b4winckler/macvim
Vim - the text editor - for Mac OS X
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
VsVim/VsVim
Vim Emulator Plugin for Visual Studio 2015+
mmp/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
akheron/jansson
C library for encoding, decoding and manipulating JSON data
bjoernknafla/poc
Portable preprocessor macros to detect the target platform configuration.
sjbach/lusty
LustyExplorer / LustyJuggler for Vim