Support MacOS
clearbrian opened this issue · 2 comments
clearbrian commented
Can you add support for MacOS
You can do it easily with an typealias
I've had to import it to my Mac Project from source rather than cocoapods. Would prefer Cocoapods.
A quick way to support
macos
Just replace top of
UIColorExtension.swift
import UIKit
@objc extension UIColor {
WITH
#if os(iOS)
//---------------------------
//iOS
//---------------------------
import Foundation
import UIKit
typealias AppColor = UIColor
//---------------------------
#elseif os(macOS)
//---------------------------
//macOS
//---------------------------
import Cocoa
typealias AppColor = NSColor
//---------------------------
//#else
// os(tvOS) || os(watchOS)
//---------------------------
#endif
@objc extension AppColor {
/**
The shorthand three-digit hexadecimal representation of color.
#RGB defines to the color #RRGGBB.
- parameter hex3: Three-digit hexadecimal value.
- parameter alpha: 0.0 - 1.0. The default is 1.0.
*/
public convenience init(hex3: UInt16, alpha: CGFloat = 1) {
let divisor = CGFloat(15)
let red = CGFloat((hex3 & 0xF00) >> 8) / divisor
let green = CGFloat((hex3 & 0x0F0) >> 4) / divisor
let blue = CGFloat( hex3 & 0x00F ) / divisor
self.init(red: red, green: green, blue: blue, alpha: alpha)
}
...}
Swift 5 was throwing errors about failable inits and non failable in
I had to change
init
public convenience init(_ rgba: String, defaultColor: NSColor = NSColor.clear) {
TO init?
public convenience init?(_ rgba: String, defaultColor: NSColor = NSColor.clear) {
yeahdongcn commented
Could you please create a PR? I can test it tomorrow morning.
yeahdongcn commented
use_frameworks!
pod 'UIColor_Hex_Swift', '~> 5.1.0'